A downloadable game for Windows, macOS, and Linux
The goal of this puzzle game is to restore glitched-out NES screens. The tiles have been shuffled out of their memory addresses, and the screen looks like
nonsense. It is your task to put tiles back in their proper addresses and fix your games!
To do that, you telepathically access the NES's internal Picture Processing Unit and use a keyboard or gamepad and on-screen GUI to swap tiles between memory addresses.
Try playing with a USB controller and pressing F11 to view full-screen! Progress is saved automatically each time you complete a level, so you can exit and return later.
- Bring Order From Chaos With This NES Glitch Simulator [Kill Screen]
- Talking About "Picture Processing" with Frank DeMarco [Tech Raptor]
- Pixels - For Free! Best Free Games of the Week [Riot Pixels]
- Official Selection 2017 [Out of Index]
- Lizard Crate 7 [Vinesauce]
- On Memory Editing, Glitches, and Play [vapor/wear]
- Experimental Gameplay Workshop 2019 [GDC]
- unzip the file
- double-click the Picture-Processing folder
- attach USB gamepad (optional)
- double-click OPEN-GAME
- press F11 to run full-screen (optional)
- if your gamepad isn't working, try editing the file named config and replacing the button ids in the joy section with the appropriate button ids for your gamepad
- try both the older and newer versions (the older one is tested up to 10.10, and the newer one is a 64-bit build tested on Mojave 10.14.5)
- unzip the file using Archive Utility
- double-click Picture Processing to launch
- if you get a message like Picture-Processing can’t be opened because it is from an unidentified developer, go to System Preferences -> Security & Privacy -> General and click the Open Anyway button
- if the newer version crashes, try right-clicking the app file -> Open Package -> Contents -> MacOS -> Picture-Processing or try running that Picture-Processing file from Terminal